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Pairon

Pairon · private beta

Agents

Pairon connects Claude Code, Codex and OpenCode on your own computer. The runner detects the agents you already have installed.

Updated 27 September 2026

Three local coding agents

Pairon works with Claude Code, Codex and OpenCode. The runner lists the ones already installed on that computer.

You choose the agent when a lane runs. Pairon does not install an agent for you, and it does not claim support for any other coding tool. If an agent is not installed, it will not appear.

Where the agent runs

The agent runs on the computer that owns the lane, inside the folders that computer’s owner has allowed. Node.js 22.6 or newer is required for the runner. The connection command is shown in the app under Connect a computer. This site does not publish a server address to paste in by hand.

On macOS and supported Linux desktops, the runner can install a background service. Elsewhere it stays in the foreground, and the terminal has to remain open. Add --foreground when you want that behaviour explicitly.

A teammate’s instruction on your lane uses your agent vendor account. You consent to that, and you can limit it to specific people. If a lane hits a usage limit, the instruction’s author is asked which agent continues it. An author can also set a fallback order in advance.

What each name means here

  • Claude Code. Anthropic’s coding agent, run locally through the Pairon runner when it is installed on that computer.
  • Codex. OpenAI’s Codex CLI, run the same way. The published memory benchmark used Codex only. It did not include Claude Code or OpenCode.
  • OpenCode. The OpenCode agent, detected the same way. A person can continue a conversation on their own computer with a different agent from the one that started the work.

The runner also has a built-in mock agent for development. It is not a product agent and it is not offered as a way to do real work.

What this page does not claim

Pairon is not a hosted agent, an IDE, or a marketplace of integrations. Screen-sharing tools, single-player chat, and coding agents that only run inside one editor overlap with part of the job. They are not the same product: Pairon’s unit of work is a shared conversation with lanes on the team’s own computers.

How a lane, a hand-off and a review fit together is described in How it works. The local rules for folders and secrets are on Security.

Request a spot

Pairon is letting teams in a few at a time. A request is not an account, and it does not connect a computer.