Lanes
Several computers, one conversation
Each lane is one person’s computer and folder. Any collaborator can send work to any online lane, with the owner’s consent.
Private beta
Pairon is one shared room where your team directs Claude Code, Codex and OpenCode together — running on your own computers, with every step kept.
Letting teams in a few at a time · Have an invite? Sign in
A replay of a Pairon room. Maya asks Codex, running on her laptop, why a checkout test is flaky. Dev joins and points out that two test suites share a fake clock. Codex, now working for both of them, fixes test/setup.ts and the tests pass. Sam joins to watch, and Maya saves the decision to project memory.
ReplayMaya opens a room. Codex runs on her own laptop.
02The single-player problem
When three people ask three agents about the same bug, each agent reads the same code from scratch, each person explains the problem again, and whatever gets decided stays in one private window.
Three private chats: Maya asks Codex, Dev asks Claude Code and Sam asks OpenCode about the same flaky checkout test. Each agent reads the same files from scratch, and nobody sees the others’ answers.
04How it works
05Anatomy of a room
Each piece below is a real part of a Pairon conversation today, not a mock-up of a roadmap.
Lanes
Each lane is one person’s computer and folder. Any collaborator can send work to any online lane, with the owner’s consent.
Queue
Each lane runs its instructions in order. Add to the queue while an agent works, and everyone sees what’s next.
Hand-off
An agent can propose sending part of the work to a teammate’s lane. The person who gave the instruction decides.
Parallel tries
Run the same instruction on two lanes side by side, then keep the answer you prefer.
Review
Changes made on another lane come back as a review. When both sides touched the same lines, you choose, or ask an agent to combine them.
Previews
Share a port from your computer and everyone in the room can open it through a Cloudflare link until you stop.
History
Instructions, finished turns and connections are kept in the conversation’s History, with change summaries rather than file contents.
Memory
Save a decision once and later agents treat it as settled. Project memory is what our published benchmark measures.
07Measured
We ran the same agent on the same tasks, with and without Pairon’s project memory, across three real codebases. With memory it solved them for less in every repository.
Pairon-Backend
TypeScript API, WebSocket orchestration, Postgres
90% CI 0.538–0.835
Pairon-Frontend
React workspace with a large component surface
90% CI 0.619–0.944
Excalidraw
Popular open-source canvas app, not ours
90% CI 0.702–0.936
Two identical copies
Each task runs on a plain checkout and on a Pairon checkout of the same pinned commit. Both reset before every run, and the arm order alternates.
Answers stay hidden
Benchmark material is excluded from both copies, so neither agent can read the expected answer.
People grade the work
Every automatic failure and a sample of passes are checked by hand: cited lines, completeness, exact locations, clean edits.
Cost per success
Total cost divided by the answers that passed grading, so a cheap wrong answer never counts as a saving.
We built these, measured them the same way, and found no saving on Codex. They stay off by default.
Codex · gpt-5.6-luna · low effort · 360 runs · 2026-09-23 · report BENCHMARK-2026-09-23-v3-codex-luna-low.md. A confirmation run on the final code the same day (396 runs, six new held-out prompts) gave −25% / −22% / −20%. Cost uses the harness’s fixed notional token prices, the same for both arms, not what Codex bills. Set C is Excalidraw, an open-source project we do not maintain.
We’re onboarding a small number of teams at a time. Tell us a little about yours and we’ll send your invite when a spot opens.
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